Scarthy © ® ™ Posted February 11, 2003 Report Share Posted February 11, 2003 Hi all :lol: ,For anyone who is interested, there are some new drivers and control panel available from ATI...ATI HomepageThis time it is Catalyst 3.1 and here are a list of fixes...Release NotesThere is also a forum thread discussing the new drivers...Rage3D Cat3.1 Thread :D Quote Link to comment Share on other sites More sharing options...
Scarthy © ® ™ Posted February 12, 2003 Author Report Share Posted February 12, 2003 ^Bump^ to get a link on the main page ! ! ! :lol: Quote Link to comment Share on other sites More sharing options...
Scarthy © ® ™ Posted March 14, 2003 Author Report Share Posted March 14, 2003 Driver time again !Catalyst 3.2 available from ATI.Release notes available from HERE.Fixed in this driver: Display Driver Playing a video using the RealOne Player no longer results in display corruption and an error message being displayed by the RealOne Player Running the game Combat Flight Simulator 3 with 4x Anti-Aliasing enable no longer results in texture corruption being displayed. Running the demo ATI-9700-NPRHatching with Anti-Aliasing enabled at 2x and the display set to 1024x768 32bpp no longer results in corruption being displayed on screen Selecting D3D 8.1 renderer in Nascar 2003 followed by selecting Replay Studio in the main menu no longer results in the car having missing textures. Setting the display to 1024x768 32bpp followed by changing the AGP speed from 8x to 4x no longer results in the AGP speed not retaining its setting Setting the Hardware Acceleration slider to None no longer results in a reboot of the system and the settings not being retained A reboot is no longer required when making changes to the Wait for Vertical Sync under the ATI Direct3D Tab Running the game Myth 3 with the display set to 1600x1200 and Full Screen Anti-Aliasing set to 2x no longer results in corruption being displayed when entering the Save game screen window Running the application There no longer results in segmentation violation occurring when Pbuffer is enabled in the application Selecting a Daytona single race in the game Nascar 2003 beta with OpenGL enabled no longer results in the system not responding. Running the OpenGl test found in Nascar 2003 Beta no longer results in the system not responding. Running the 3D Winbench 2000 v1.1 Quality test for Anisotropic and Linear Mipmap Anisotropic no longer reports the tests as Not Capable. The Windows 2000 display driver no longer requires two reboots of the system to load Connecting a TV and enabling the TV as a secondary CRT with the display set to 1024x768 16bpp no longer results in the DVD overlay not being displayed on either the CRT or the LCD The 3D Pipes (OpenGL) screen saver no longer renders incorrectly in preview mode when the display is set to 16bpp and FSAA is enabled Setting the display to 1024x768 32bpp and setting the TRUFORM option to Application Preference in the ATI OpenGL tab no longer results in the game Myth III not responding Switching between OTM Theatre Mode Settings in Clone Mode Options no longer results in the apply button not becoming active Setting the display to 1024x768 32bpp and enabling Anti-aliasing to 4x and running the game Harry Potter II no longer results in the system not responding ;) Go get 'em... Quote Link to comment Share on other sites More sharing options...
Scarthy © ® ™ Posted March 14, 2003 Author Report Share Posted March 14, 2003 Just finished installing the new drivers etc. :D Have done 1 run of 3DMark2001SE and 1 of 3DMark2003....Results...3DMark2001SE...Over 100 Point Increase = 8693 (was 8585) = 108 increase3DMark2003.......Over 190 Point Increase = 1343 (was 1148) = 195 increaseIf I do any more testing I will post the results ;) Quote Link to comment Share on other sites More sharing options...
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